The term zemblanity was coined by William Boyd and is meant to convey the opposite of serendipity: “making unhappy, unlucky and expected discoveries occurring by design”. A zemblanity is, effectively, an “unpleasant unsurprise”. It is because of this and because of the close alignment with unexpected trauma and PTSD that we chose to name our website Zemblanity. During our project we got some incredible feed back from our user testers and have been able to incorporate it into the final result. This has all come together to result in a tasteful exploration of the psyche behind PTSD.
We received a really lovely review of our idea from Jennifer Cairns a Community Psychiatric Nurse who spoke with James about our project. This was particularly nice piece of feedback and has really encouraged us as a team in our idea and instilled us with a lot of confidence in it’s narrative and explanation.
The piece we are handing in has been edited and refined in this video by Dervla to showcase the best parts of our project.
I’ve really enjoyed working on this project and have managed to pick up a lot of new skills particularly when it comes to asset creation and using different programs outside of my normal set. I didn’t get to do as much character animation in this project as I would have liked as we ended up using a lot of static poses or resting animations, but I made up for this by helping another team with one of their scenes where I got to animate an engaging and emotional scene between 3 characters.