This was our final hand in four our Skillset project.
First Shot: 1
Man walks into shot from the left while placing a cigarette in his mouth. The man attempts to light his cigarette. All is dark around him aside from a faint glow at the end of the street.
Echo of traffic in the distance
Footsteps on pavement
Flicks of the lighter
Very subtle background sound of a train on the tracks
(Possibly) Composite on sparks from the lighter
First Shot: 1.1
Mid Shot (Moves to) Over the Shoulder Shot
An intensely bright light appears at the end of the street, the man raises his arms to protect his eyes. Steam pours into the street and creates a foggy ethereal effect.
Loud steam trains whistle
A steam engine huffing sound
Steam/ smoke pouring into the street
Train model (3D)
Second Shot: 2
Extreme Close Up
Terror and surprise are conveyed through this ECU of the mans eye as the steam train rushing towards him is reflected in the brightly lit eye while his pupil contracts.
Car horns blare
Train whistle screams
The trains engine noise increases
Composite the train over the eye
The train races towards the man and breaks apart into black smoke and pale steam as it passes through him.
Screeching of rails
Wind picks up and becomes more noticeable
Lights of the train
Smoke, steam and fog
Transparency (so the man can be seen through the body of the train)
Fourth Shot: 4
The man turns around in stunned shock. His eyes are wide, his shoulders are slumped and the cigarette is now lit, the smoke from the cigarette drifts up and out of the shot.
Fading sound of the train
Traffic echoes in the distance
Leaves on trees can be heard rustling
Smoke from cigarette
Long Shot (POV)
The man looks into the street and sees that the phantom Train has vanished. All that remains are two parallel scorch marks with smoke rising from them and a few sparks.
Echoes of traffic
Smoke rising from scorch tracks
Sixth Shot: 6
High Angle Long Shot
The man flicks his cigarette away and walks into the heavy dark of the night.
Cigarette hitting the ground
Echoes of traffic
Lens flare from street lamp
The story boards were drawn by:
One of the members of the Team I’m in did some preliminary storyboards for us to to use for the time being and I think they’ve turned out very well.
-This is a link to his temporary Blog
This was one possible appearance for our ghost train, with a grinning skull at it’s front with smoke and steam billowing out of it.
We began the ideation process today and came up with numerous ideas each with their own merits and let downs.
Looking at a few different areas we found that when considering style we kept returning to the ideas of Steampunk and Cyberpunk aesthetics, we may take these into further consideration again once we have a more solid idea about where we wish to develop this project through it’s appearance as well as the action which will take place in the animation.
We found 3 ideas which stood out to us as being the best to use and we considered what we liked about all of them and how each of them would meet the requirements set out in the challenge we were issued. We enjoyed the idea of creating a nuclear apocalypse and having an animated skeleton walk through the ruins of a destroyed suburb, the humour of this idea struck us as being quite promising. We also liked the idea where we would have to super humans battling in an urban setting and destroying the area around them as they fought, similar to the scene in ‘Hancock’ where Hancock (Will Smith) and Mary (Charlize Theron) battle each other in the middle of the city causing massive amounts of damage to their surroundings.
The idea we decided to use was, ‘The Ghost Train’ in which a spectral steam locomotive moves through a city and passes through a man leaving him scared and shaken. We liked this idea best as there were a lot of opportunities for style to be examined and taken to different extremes.
We have been asked to pause our current project in Creative Solutions in order to undertake a challenge given to us by our lecture. This challenge is to storyboard an idea for a 15-20 second animation that could be created using photo realism as part of out technique.
The film will be completed by external sources while our task is to draft an idea. The film needs to show the augmentation of live action with cgi. My team must create a storyboard with the potential to make the ‘augmentation’ totally photo realistic. The cgi could be a key story point or a background item, but it needs to feel part of the world.
We have been told that adding vehicles is an achievable asset creating period or retro mechanical pieces should work well, my team considered looking at Steampunk and Cyberpunk aesthetics might be useful for this area. We were also asked to consider a more set piece idea where actors hit/damage part of a car that is perfectly lit and graded grafted on cgi. Body tracking a bit of collision geometry gives good scope for the initial ‘on-set’ training. Another examples we were given is the gag where a super hero or Meta human is hit by a vehicle and parts of it crumple. There was also a recommendation for completing the piece with grading so it has a period, noir or other stylised look.